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    Results 1 to 13 of 13
    1. #1
      Join Date
      Jul 2005
      Location
      Mn
      Posts
      78

      ?? Renderings ??

      Who does the most realistic renderings? I want to do one on my Nova to keep me motivated to work on it.. I need a color change and stripes done and just a black backround. I 'd like front and rear shots done, and a rough estimate on how much it will cost? Any help would be appreciated!! Thanks!



    2. #2
      Join Date
      Aug 2006
      Location
      Walla Walla, WA
      Posts
      260
      have you looked at any of their webpages??? or done a search???

      try looking at some of these (this is not an exhaustive list. do a search.)

      www.hermancedesign.com
      www.pfaffdesigns.com
      www.carterhickmandesigns.com
      www.carsbykris.com
      www.zvtdesigns.com

      like i said though, do a search. you might be surprised what you find...
      (sorry to any of you guys if i "left you out." i was just coming up with those off the top of my head.)
      Aaron N.
      1970 Chevy Chevelle - sitting, waiting patiently for me to work on her
      1977 Chevy Corvette L-82 - 383 stroker ​FOR SALE
      2008 Subaru Legacy 2.5GT Limited - modded daily driver

    3. #3
      Join Date
      Jul 2005
      Location
      Mn
      Posts
      78
      I have been looking around, i found a bunch of sites on lateral-g.net, i think i'm gonna go with carsbychris, they look the most realistic to me.. I just wanted some of your opinions, to see who you thought did the most realistic renderings. Thanks for your help!

    4. #4
      Join Date
      Oct 2007
      Location
      Wa
      Posts
      567
      Russ Schwenkler aka Dangeruss does some amazing work


      http://www.dangeruss.net/

    5. #5
      Join Date
      Feb 2006
      Location
      Somewhere in the Pacific Ocean
      Posts
      161
      Country Flag: United States

    6. #6
      Join Date
      Mar 2003
      Location
      Chino Hills, CA
      Posts
      698
      Russ does some amazing work, he's set the bar very high. His work (IMO) is geared primarily towards newer cars, though he's done some really nice classics as well.

      Carter's work, of course, is excellent as well.

      As for me, my stuff's okay. Always working on being better at what I do.

      Some of the latest...both natural lighting and studio lighting:


      Custom Car Design, Hot Rod Art, and more...

    7. #7
      Join Date
      Aug 2003
      Location
      Orlando, FL
      Posts
      8,745
      Carter is almost photo realistic at this point. Hermance is awesome also.

    8. #8
      Join Date
      Jun 2007
      Location
      ST PETERSBURG,Florida
      Posts
      144
      For realism I would say KRIS HORTON,CARTER HICKMAN I think Ben does 3D work as well so do I just been out of practice for a while.dangeruss is also pretty freakin awesome

      Look at anywhere from $500 to $2000 for a full rendering in 3D.

      Traditional artwork rendering will run anywhere from $175 upto a $1000 depending on what you want done and how much time is spent on the rendering etc...

      If you have any questions any one of us will be more than happy to quote you....There is a great group of talented guys in the pool

    9. #9
      Join Date
      Jan 2006
      Location
      Dallas, Ga.
      Posts
      439
      I'll second Carter. He was easy to work with and fairly priced on my project.



      Tommy

    10. #10
      Join Date
      Jul 2008
      Location
      Davis, CA
      Posts
      57
      Mine are nowhere near that good, but I like 'em just the same

      - Brian

      1971 Dodge Demon
      - 5.9L Magnum V8/904
      Modifications: Magnumforce uppers, Wilwood discs, Autometer/Redline Gaugeworks dash

    11. #11
      Join Date
      Oct 2007
      Location
      Buena Park, CA
      Posts
      197
      Mainly it depends on how many mods, how detailed and intricate.
      3D is great but somehow loses something. Don't get me wrong, it is a great way to show an idea is and can be a very great way to reproduce artwork again and again by just changing out rims and colors. I t does take a while to create. Therefore, can reduce time on work on future projects.

      No matter what program or medium it is created in, detail takes time.
      Therefore, more detail = higher cost for the work. This took ten hours to create. More hours can be spent to come up with more detail, therefore increasing realism.




      Here's something I did recently for a client... took 32 hours to create.
      I still am working on engine bay and interior. It is an Australian Ford...
      '72 Falcon XB.




      Custom mods all from sketches and looking at a Die cast model for body lines.

      This one pulled from Google...


      DVDesign - Portfolio work

      Website: vierstradesign.com
      ___________________________
      Don Vierstra Automotive Design & Illustration
      DV Email

    12. #12
      Join Date
      Jan 2007
      Location
      Port Orchard, WA
      Posts
      497
      Country Flag: United States
      Kris, you have a pm.

      Quote Originally Posted by KrisHorton
      Russ does some amazing work, he's set the bar very high. His work (IMO) is geared primarily towards newer cars, though he's done some really nice classics as well.

      Carter's work, of course, is excellent as well.

      As for me, my stuff's okay. Always working on being better at what I do.

      Some of the latest...both natural lighting and studio lighting:



    13. #13
      Join Date
      Jun 2006
      Posts
      728
      Thanks for the plugs guys! There's a lot of different styles and areas of concentration. Each has different positives and negatives. As said before, your project may lend itself well to one style vs another. Your design goals and budget will help sort through your choices.

      Go to every artist/designer website you can, pick the styles you like. Then contact your favorites for a quote. The more info you give, the more accurate the quote will be.

      I may have mentioned this before but there is a difference between an artist and a designer. A great artist can give you an accurate likeness of a car with changes like color, stripes and wheels. They may offer some input on what they think looks good as well. A designer typically has a degree in either graphic or product design and most likely has years of experience working through visual and functional issues. The rendering part is just a tool we use. The added value comes from our experience, knowledge of trends, products, new techniques, innovative mods, 3D thinking and working as a bridge between builders and owners. Renderings speak everyone's language, especially when you're trying to do something new.

      Broken down further, you have traditionalists that do everything right on the paper, there's artists that draw everything by hand and digitally render, then you have trace artists that vector trace a car and render, there's also photoshop artists that chop existing photos and manipulate them digitally, last but not least you have 3D CAD guys that build or already have graphic models of cars to modify.

      Good luck in the search!
      Last edited by hdesign; 09-18-2008 at 03:57 PM.




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